Godot Fundamentals

  • Using Custom Resources to Extend Functionality

    There are a lot of built-in resources to the Godot Game Engine but did you know we can create our own custom resources? Custom resources in Godot are an incredibly easy way to rapidly create unique objects that all share the same base properties and other information. What is a Resource? Most users are familiar…

    Read More

  • Animated Sprites: Creating 2D Animations in Godot

    Unlike in the 3D Animation world where we rely on Animation Players that will adjust bones in a character mesh and flow from key frame to key frame… the 2D Animation world utilizes animated sprite sheets. These sprite sheets are 2D images that contain drawn animation frames for each of the characters key movements: running,…

    Read More

  • Code Format Best Practices for Clean, Readable GDScript

    Although there is not one hard, fast rule for how to format or organize your code it is a good idea to follow the standard conventions. Not only does this make it easier to understand your own scripts but also assists others who may need to read through to provide aid. There is a more…

    Read More