Creating your first game in a new engine is one of the most challenging things to undertake. Knowing where to start and where to learn is often times extremely overwhelming so we decided to do something about that. In this Tutorial Series you’ll learn everything you need to create your very first game: A Basic Pong Clone.
Throughout the series will be text overview tutorials with the more in depth video tutorials embedded. These live on our main YouTube Channel where you can find all sorts of helpful content!
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Creating the Main Pong Scene | Making Your First Game in Godot
In this tutorial we take the foundational steps to creating your first Godot Game. We build the basis for a Pong clone and set ourselves up for future success in the series.
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Creating the Pong Paddle | Making Your First Game in Godot
In this tutorial we create a player controlled paddle that will later interact with the ball.
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Creating a Physics Based Ball | Making Your First Game in Godot
In this tutorial we create the ball as a CharacterBody2D node so we get a ton of built in physics and functions to handle collisions.
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Creating the Second Player | Making Your First Game in Godot
In this tutorial we create a second player controlled paddle to make the game multiplayer with separate inputs for player 2!
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Updating Scores and Resetting Play | Making Your First Game in Godot
In this tutorial we create a scoreboard that updates when the ball goes off screen and reset the ball to the home position for infinite play!